Version 2.0
Messerspiel » Devlog
- Text restructured and clarified!
- New art and graphic design!
- 260 words!!
Files
Messerspiel v2.0.pdf 4.5 MB
Feb 28, 2021
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Messerspiel
ultralite rpg inspired by bitd
Status | Released |
Category | Physical game |
Author | ozmodeuz |
Genre | Role Playing |
Tags | Forged in the Dark, Minimalist, Tabletop role-playing game |
More posts
- Polish translation!Jul 25, 2023
- Italian translations & print friendly versionsMay 23, 2022
- Old versionsJul 29, 2021
- Version 2.2Mar 02, 2021
- Version 2.1Mar 01, 2021
- Version 1.7Jan 28, 2021
- Version 1.6Sep 29, 2020
- Version 1.5Sep 23, 2020
- Version 1.4Sep 21, 2020
Comments
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Lovely work, Oz. Elegantly minimal. The stress die roll to resist an outcome is particularly good. Eventually it becomes impossible to evade bad fortune, and bad luck becomes almost certain - unless one takes down time to recover dice in the pool.
Yeah it’s a ‘death spiral’. At first you feel comfortable but eventually every risk comes at a cost.
I'm curious about the change from 1.0 -> 2.0. In 1.0 you roll the stress die when the character pushes themself. In 2.0 it's when they're under stress. 1.0 is more of a proactive choice by the character, 2.0 is more reactive. Thoughts?
I feel like ‘pushing yourself’ is a bit… loosely defined (it’s Blades in the Dark jargon), and means a player can easily avoid the ‘death spiral’ by simply never pushing and never resisting.
In the new text the extra dice derives from the fiction directly, and comes with unavoidable consequence.
Which is closer to my initial intent anyway.
Though I think I’ll reword ‘in control’ to ‘has the upper hand’ as control and stress seem sort of mutually exclusive.